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Game development in Sydney

Browser, desktop and mobile games, from 2D prototypes to full 3D multiplayer worlds.

3D worlds run in WebGL with Three.js, 2D games run in Phaser or a native engine when that fits better, and multiplayer titles get a real server behind them, not a bolted-on afterthought. We build for a low-end phone and a gaming PC at the same time.

We make our own games too. Farm Wars is a 3D multiplayer farming game played in the browser, EXAWAR: The Compute Wars is a sci-fi real-time strategy game in closed alpha, and our free Project Zomboid mods and server tools are used on dedicated servers.

What you get

Browser games with no install

Full 3D in WebGL and Three.js, playable on a laptop, an iPad or a phone.

Desktop and mobile games

Native engines when they fit better, including Godot for desktop strategy.

Real multiplayer

WebSocket game servers, accounts and saves, built in from the start.

Every screen

Quality tiers and touch controls so a low-end device still gets a smooth frame rate.

Mods and server tools

Tools for existing games, such as our Project Zomboid mods and live server map.

Three.jsWebGLPhaserGodotNode.jsWebSockets

Work we have shipped

How it goes

From prototype
to release.

  1. 01

    Find the point.

    Understand the people, the problem and what a useful outcome looks like.

  2. 02

    Make it tangible.

    Put a prototype in your hands. Test the idea while it is still easy to change.

  3. 03

    Build it properly.

    Build the interface, integrations and release pipeline.

  4. 04

    Ship and improve.

    Get it out into the world. Learn from real use and work on what comes next.

Questions.

What kinds of games do you build?
Browser, desktop and mobile games, from 2D prototypes to full 3D worlds, with real multiplayer servers when a game needs them.
Can a 3D game run in the browser?
Yes. Farm Wars is a full 3D multiplayer world in WebGL, playable on desktop, iPad and phone with nothing to install.
Do you build multiplayer servers?
Yes. Multiplayer titles get a real server behind them: WebSocket servers, accounts, saves and sync.
How does a game project start?
Every project starts with a short call, then a written scope with a fixed price or a sprint plan before any build work begins. Any change to the scope is agreed with you before the work starts.

Other services: Mobile apps, AI for business, Web apps, Desktop apps.

Your move

Got a world
in mind?

Let's build it

Unit G24, 320B Annangrove Road
Rouse Hill NSW 2155, Australia